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Nov 13, 2024
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CS 285 - Three-Dimensional Game Development Project
5.0 Credits Application of basic 3D game concepts, techniques, and tools to the design and creation of a 3D game (was CMPSC 285.0). Prerequisite: CS 161 (was CMPSC 161) or instructor permission.
Course-level Learning Objectives (CLOs) Upon successful completion of the course, students will be able to:
- Utilize 3D objects in 3D space. [REASON]
- Incorporate Collision concepts in a 3D environment. [REASON]
- Implement sound and music attributes. [REASON]
- Develop and use Art assets. [REASON]
- Present a design for a 3D game and answer questions about it. [COMMUNICATE]
- Work cooperatively and efficiently in a team to complete a working 3D game. [COMMUNICATE]
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