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Dec 26, 2024
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CS 185 - Two-Dimensional Game Development Project
5.0 Credits Techniques and tools used to create nongraphic game components such as joystick I/O, sound, video, networking, and artificial intelligence. Students integrate these components into a 2D game project. Prerequisite CS 161 or instructor permission. Course-level Learning Objectives (CLOs) Upon successful completion of this course, students will be able to:
- Write an application with sound that retrieves, interprets and handles data from and to multiple devices.
- Create and edit a sound sample that can be used in a game.
- Utilize basic fundamentals of game physics.
- Define various fundamentals of working with sound and sound files.
- Create and present a design document for a game.
- Work on a team to create, debug and test a 2D video game which incorporates graphics, sound, input, and physics modeling.
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