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Dec 26, 2024
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CS 285 - Three-Dimensional Game Development Project
5.0 Credits Application of basic 3D game concepts, techniques, and tools to the design and creation of a 3D game. Prerequisite CS 161 or instructor permission. Course-level Learning Objectives (CLOs) Upon successful completion of this course, students will be able to:
- Utilize 3D objects in 3D space.
- Incorporate Collision concepts in a 3D environment.
- Implement sound and music attributes.
- Develop and use Art assets.
- Present a design for a 3D game and answer questions about it.
- Work cooperatively and efficiently in a team to complete a working 3D game.
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