2011-2012 Catalog 
    
    Mar 28, 2024  
2011-2012 Catalog [ARCHIVED CATALOG]

Add to Personal Catalog (opens a new window)

CS 185 - Two-Dimensional Game Development Project


5.0 Credits
Course covers techniques and tools used to create non-graphic game components such as joystick I/O, sound, video, networking, and artificial intelligence. Students integrate these components into a 2D game project (was CMPSC 185). Prerequisite: CS 161  (was CMPSC 161) or instructor’s permission.

Course Objectives
Upon successful completion of the course, students will be able to:

  1. Write an application with sound which retrieves, interprets and handles data from and to multiple devices. [REASON]
  2. Create and edit a sound sample that can be used in a game. [REASON]
  3. Utilize basic fundamentals of game physics. [REASON]
  4. Define various fundamentals of working with sound and sound files. [COMMUNICATE]
  5. Create and present a design document for a game. [COMMUNICATE]
  6. Work on a team to create, debug and test a 2D video game which incorporates graphics, sound, input and physics modeling. [COMMUNICATE]



Add to Personal Catalog (opens a new window)